What would programming on a mobile look like? (Part 1)

tl;dr: I haven’t proposed a concrete solution yet, I’m starting this up as a hobby project, to explore more productive ways to program on mobile devices. This post is the background, question and initial ideas for the solution. Part 2 intends to describe one concrete experiment - trying to build a new text-based syntax that’s productive to type on mobile keyboards. It’s possible that’s the wrong approach, maybe the answer is visual (e.

Read more...

Nodes System for Geometry

A Nodes-like system for all actions (geometry-wise) is probably what I’ll go with. It makes sense for the use-cases I’m planning to support. Incidentally, Blender is moving in that direction too with Geometry Nodes, and Maya already works that way. It has its advantages: Simple to reason about conceptually. Very flexible and powerful. Good for scripting. Good for non-scripting (i.e. easy to build new functionality without writing code). But it has its disadvantages too:

Read more...