Marketing focus for VR-based 3D designing
Exploring the key focus for finding markets for VR-based 3D designing. Two questions: Is I/O performance the correct “key” selling point for VR designing? Historically, in the short term, a disruptive performance gain doesn’t always work as the main selling point. Does Freebird’s target market already consider performance to be a crucial factor? Rationale: The early successful Solid State Drive markets seem to be due to form-factor, power usage, and mechanical resilience.